All 3 artists have prepared new moving image media for the event – watch the new animations and overview video in the video playlist below.
The project began as a series of workshops at BOM with neurodiverse participants, and eventually formed into a full-size virtual pinball machine. The game illustrates how access to noise data about a city could be used to improve your well-being by avoiding noisy locations, and how a data set can be explored in a fun and engaging way by playing a game.
Players of Mood Pinball take on the role of Edie Jo Murray in the form of the ball. Mood is affected, for better or worse, by visiting locations across a futuristic Coventry – quiet trips to the park give you energy while accidentally entering a noisy train station at rush hour brings your mood down.