Art & Tech Summit
Nov 23, 6:00 pm - Nov 24, 5:00 pm
Join us for a weekend of art, technology, food and making new friends/collaborators.
Inspired by our exhibitions The Kitty AI & Beholder we present a day of workshops, talks, demonstrations all inspired by AI & VR. Everyone is welcome whether you are a practicing artist working with tech or a curious mind looking to meet others who share your interests.
Friday 23rd November (6pm-9pm)
On Friday evening we will be with artist Jameela Khan who travelled to Indonesia earlier this year to take part in a month long residency with our collaborators Lifepatch. She will talk us through her experiences of using gaming to teach young people in rural Indonesia about sex education. We will also have free local, hot food and drinks – food for thought and belly!
Saturday 24th November (11am-5pm)
A day of talks, conversation, workshops and demos including:
H O N F, Indonesian arts and science collective House of Natural Fibers will be joining us online to talk through what they are currently working on.
Nye Thompson will be inviting people create a collaborative cyborg narrative with The Seeker
Libby Heaney will run a workshop exploring identity using machine learning methods.
Amy Haigh. Amy will be playing with open source machine learning code as a tool for experimentation. She will also talk about her birdsong project which uses machine listening to respond to certain songs.
Curator Luba Elliott will talk about how artists think about and use AI.
Harmeet Chagger Khan will talk about the project she is leading with Ben Neal (creative technologist and BOM Fellow), BOM, The ODI & University of Southampton. Tribes, Treasure hunts and Truth Seekers is working with data and a group of autistic adults exploring how positive use of data can make change. We hope the participants of this project will join Harmeet in discussing technology through neuro diverse perspectives.
Will Hartley. Research Associate, Department of Physics & Astronomy at University College London, Will will be discussing how he has been using AI in astronomical research.
Ben Neal (Psicon Lab) will be talking about his collaboration with Swoomptheeng creating their VR Swoomp Wurld. He’ll be guiding us through the process of building VR content using the Unity games engine, VR headsets, 3D modelling in Blender, 3D scanning, and capturing realistic animation using motion capture.
Dr Tracy Harwood, Manager of the Usability Lab at De Montford University will chair a panel conversation with some of the above practitioners.
To book your FREE place, please click here